Sunday, March 13, 2011

20 days of WoW blogging Day 03

 
20 days of wow blogging day 3 – First day in WoW
 
Ok, my first day in WoW was kind of a long time ago. Also, I have started and stopped a couple of times before I ever really hit my stride in WoW. I am pretty sure my first character ever was Skerril the Human Rogue. I remember thinking Holy Crap this is hard right at level 1. I was able to level my way out to about Westfall at level 12, before giving it up as a lost cause. I also know I tried a Warlock, and Paci my druid who persists to today.

Instead of trying to remember my first day in WoW, I am going to talk a little bit about early impressions of WoW from the standpoint of looking back and remembering what it was like. I cannot say that these memories are not warped by time, some may be completely inaccurate, but I leave it to you, dear reader to determine reality vs. fantasy.

Things I remember that actually almost kept me from ever really getting anywhere was WoW was how absolutely difficult it was to get started. Back in the early days of Wrath when I started, the beginning area still had mobs that aggroed you and would beat you to a pulp because they would gang up on you; man were there a lot of them too. I ended up learning some very hard lessons, like dying over and over is a part of the game, and I even used a technique that had me run as far into an area toward a quest goal as I could before I died, and then ran back and continued my run trying to get as far as I could before I was killed again by the hordes of troggs, defias thieves, or rat dudes that filled the area I was questing in.

I also remember thinking how the game was essentially solo content. Or at least to me it was. I knew a couple of people on the server, but they were already max level and were busy, so only popped by to see me for a few minutes, throw a buff my way, pat me on the head and send me on my way to certain death. One of these times I remember my friend running me through the stockades instance in Stormwind. As we ran through it, her destroying everything in sight and me staying behind just collecting all the stuff and meager xp all I could think was this could not be the way that Blizzard intended these instances to be. Why would the developers put so much work into creating these instances if you couldn’t run them when you were at the level where they were relevant? I knew that some people had friends that were of equal level and played together, but I didn’t see how two people could master one of these instances on their own, they were made for five people to run, not two or three.

Eventually I gave up on Alliance for a while and went over to the Horde side where I found my home for a while.Before making my way back to the Alliance.

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